
Sprite & Idle/Rescue animations for trapped Diver character.
My game 'Going Deeper' entry to the 2024 IGDB game jam.
Unity • C# • Aseprite
My game 'Going Deeper' entry to the 2024 IGDB game jam. A two-week game jam with the theme of 'Underwater'. Going Deeper is a game with a simple premise. Save all the deserted people underwater but beware your pressure level. It goes down the deeper you go.
Character Artist / Character Designer / UI

Sprite & Idle/Rescue animations for trapped Diver character.
Sprite & Idle/Rescue animations for trapped life pod character.
Sprite & animations for player submersible character.
Sprite & Idle/Rescue animations for trapped Submarine character.
Various underwater themed UI Icons for Player/Coins/Bubbles/NPC Characters.